The Color Variation shader is especially suitable for automating the creation of realistic-looking scenes with colorful rocks, stone slabs, colorful leaves, etc. In addition, it also offers an easy to understand and powerful material system that provides endless variety. MoGraph not only distributes elements automatically, but also uses render instances to ensure that the forest you just generated doesn’t bring your computer to its knees. This is extremely useful, especially when you’re filling a stadium with 80,000 spectators or covering a hilly area with completely realistic flora. The MoGraph toolbox allows you to easily and quickly create thousands of copies of objects that can also be set in motion, and much more. For more complex and professional projects, the MoGraph toolkit is available.
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